Use Unity MCP and the loaded Unity Hot Reload plugin for adaptive runtime debugging, temporary log instrumentation, Console analysis, fast code verification without waiting for ordinary compilation, Hot Reload status/control/restart, Play Mode control, optional game-entry UI handoff, minimal automatic repairs, and precise cleanup. Use for Unity 运行时调试、Play Mode、进入/退出 Play Mode、Hot Reload、热更新失效、临时日志、只加日志、自动加 log、读取 Unity Console、修改代码后不用等编译快速验证、开启/重启热更新、自动操作 UI 进入游戏后调试或修复运行时问题。