The motion vocabulary that separates premium animation from AI slop — text pop-blur-fade, sequential staggers, always-moving eased cameras, object entrances, and the timing/easing tables behind them. Includes ready code for Remotion (interpolate/spring) and HyperFrames (GSAP). Use when animating designed frames, when motion "feels stiff", "bouncy", "jittery", "too fast", "too uniform", or when writing any timing/easing code for video.